#RPGaDay2021 Day 9 - "Medium"
A Channel of Communication
A Form of Artistic ExpressionOn a completely different note, I want to talk about using Hero Forge to render Prevel. The image came from a random web search I did for hobgoblin bard, and found a cartoonish picture that I loved. However, for actual gaming and as a reference for him I wanted something more. I created Prevel in Hero Forge, mapping expression, body, pose, equipment in exactly the way I wanted to produce an image of him. And I was thrilled with it.
But as I played him, I realized that he didn't have the (archery) bow that he carried on his back; he was playing the wrong instrument; and the miniature didn't reflect the different "kits" he had picked up in his downtime.
I reworked the miniature, and found that they had added a violin and (musical) bow. I could put one weapon on his back, and another on his side. I could put a large backpack there as well, to represent all the things he had to drop if he wanted to move during combat since he's quite weak. I tweaked lighting, color palettes, the small items of equipment, and came up with something that looked exactly like what was on my character sheet.
From there, I did a screen capture of a head shot for a character sheet image and for purposes like this article. I exported a full-body image with transparent background for use in Roll20 and also to put in off-the-web backgrounds that looked like fun. I exported a few images where he the background is provided as part of the image, such as taverns, using different poses.
Screen shots of an image is easy to do with a free account. The downloads on a transparent or provided background require a paid account.
The tool would also let me download the STL file, so I could 3d print Prevel, for use on a real battle mat; or I could order it pre-printed in a variety of materials from standard 3d printing materials, high rez materials, colored plastics or even metals. These are at cost, but provide a lot of flexibility. One option is to print the same image multiple times, and not worry about screwing it up when you put paint to it.
And finally, one can download the image in 3d, for use in the tabletop RPG tools that support that format.
In other words, I can be a brilliant and talented multi-media artist, just by using a wizard to create my character and hitting "print" to the medium of my choice (with a credit card, but still.)